﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Layout : MonoBehaviour
{
    public Key[] keys;
    public SliderChange slider;
    // Start is called before the first frame update
    void Awake()
    {
        keys = this.GetComponentsInChildren<Key>();
        slider = this.GetComponentInChildren<SliderChange>();
    }
}
